AI Insights · Timothy · July 2021
Top 5 Third Person Games in Panama Q2 2021
In the second quarter of 2021, the top five third-person games in Panama showed varying trends in downloads, revenue, and active users. Data from Sensor Tower reveals interesting insights into their performance.
In the second quarter of 2021, the top five third-person games in Panama—Free Fire, Animal Transform: Epic Race 3D, Tiles Hop EDM Rush Music Game, Hair Challenge, and Subway Surfers—exhibited diverse trends in downloads, revenue, and active users. Data from Sensor Tower provides key insights into their performance.
Free Fire from Garena International I Private Limited demonstrated a stable weekly revenue, peaking at approximately $24K in the first week of April. Weekly downloads fluctuated, reaching a high of 11.4K in mid-April, while weekly active users saw a steady increase from around 760K to nearly 967K by the end of June.
Animal Transform: Epic Race 3D by HippoTap, LLC showed an initial surge in weekly downloads, peaking at 10.5K in mid-April, before gradually declining to 3.8K by the end of June. Weekly active users followed a similar pattern, increasing to 14.1K in late April and then decreasing to around 10K by the end of the quarter.
Tiles Hop EDM Rush Music Game from Amanotes Pte. Ltd. experienced steady weekly revenue, averaging around $40. Weekly downloads peaked at 5.7K in early May but saw a downward trend, ending at 3.6K in late June. Weekly active users remained relatively stable, fluctuating around the 32K to 34K mark throughout the quarter.
Hair Challenge by Rollic Games had a strong start with weekly downloads reaching 10.9K in late April. However, downloads declined over the following weeks, stabilizing at around 6.1K by the end of June. Weekly active users showed a similar trend, rising to a peak of 23.7K in early May before settling at approximately 20.4K towards the end of the quarter.
Subway Surfers from Sybo Games ApS maintained consistent weekly downloads, peaking at 5.5K in early June. Weekly revenue saw a notable increase, reaching $77 in the last week of June. The game’s weekly active users hovered around 51K to 54K, exhibiting minor fluctuations throughout the quarter.
For more detailed insights and data, visit Sensor Tower.